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This is the list of publications in English. You can see the list of all publications in the Japanese page.
2024
- Jiaxin Zhou, Takashi Komuro: PSp-Transformer: A Transformer with Data-level Probabilistic Sparsity for Action Representation Learning, ITE Transactions on Media Technology and Applications (MTA), Vol. 12, No. 1, pp. 123-132 (2024) [Link]
2023
- Thura Zaw, Jiaxin Zhou, Takashi Komuro: Comparison of Autoencoder Models for Unsupervised Representation Learning of Skeleton Sequences, Lecture Notes in Computer Science, Vol. 14361 (Advances in Visual Computing. ISVC 2023), pp. 135-146 (2023) [Link]
- Chihiro Hoshizawa, Takashi Komuro: View Interpolation Networks for Reproducing Material Appearance of Specular Objects, Virtual Reality & Intelligent Hardware (VRIH), Vol. 5, No. 1, pp. 1-10 (2023) [Link]
2022
- Sana Nishinaga, Karin Kaifuku, Jingtao Huang, Takashi Komuro, Kayo Ogawa: High-speed image generation of transparent objects using an image conversion network, Proc. 2022 IEEE 11th Global Conference on Consumer Electronics (GCCE 2022), pp. 736-737 (2022) [Link]
- Huang Jingtao, Takashi Komuro: End-to-End Deep Neural Network for Illumination Consistency and Global Illumination, Lecture Notes in Computer Science, Vol. 13598 (Advances in Visual Computing. ISVC 2022), pp. 392-403 (2022) [Link]
- Jiaxin Zhou, Takashi Komuro: Detecting Fall Actions of Videos by Using Weakly-Supervised Learning and Unsupervised Clustering Learning, Lecture Notes in Computer Science, Vol. 13598 (Advances in Visual Computing. ISVC 2022), pp. 313-324 (2022) [Link]
- Yuki Sawanobori, Taishi Iriyama, Takashi Komuro: AR FPS Game using Static and Dynamic Physical Obstacles, Proc. International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments (ICAT-EGVE 2022), pp. 15-16 (2022) [Link]
- Yuki Kojima, Taishi Iriyama, Takashi Komuro: AR Digital Workspace Using a Mobile Device, Proc. Symposium on Spatial User Interaction (SUI 2022), Article No. 21 (2022) [Link]
- Tingyu Du, Takashi Komuro, Keiko Ogawa-Ochiai: Visualization of Parkinson's Disease Tremor for a Telemedicine System, Communications in Computer and Information Science, Vol. 1654 (HCI International 2022 - Late Breaking Posters. HCII 2022), pp. 414-419 (2022) [Link]
- Haruki Yuda, Masamichi Iimori, Taishi Iriyama, Takashi Komuro: Lightweight Wearable AR System using Head-Mounted Projector for Work Support, Adj. Proc. 2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2022), pp. 690-691 (2022) [Link]
- Yuta Abe, Takashi Komuro: 3D Hand Pose Recognition over a Wide Area using Two Omnidirectional Cameras with Field-of-view Division, Lecture Notes in Computer Science, Vol. 13519 (HCI International 2022 - Late Breaking Papers: Multimodality in Advanced Interaction Environments. HCII 2022), pp. 3-17 (2022) [Link]
- Shwe Yee Win, Zar Zar Tun, Seiji Tsunezaki, Takashi Komuro: Measuring Shape and Reflectance of Real Objects Using a Handheld Camera, Lecture Notes in Computer Science, Vol. 13393 (Intelligent Computing Theories and Application. ICIC 2022), pp. 483-493 (2022) [Link]
- Su Wai Tun, Takashi Komuro, Hajime Nagahara: Blockwise Feature-Based Registration of Deformable Medical Images, Lecture Notes in Computer Science, Vol. 13393 (Intelligent Computing Theories and Application. ICIC 2022), pp. 472-482 (2022) [Link]
- Jiaxin Zhou, Takashi Komuro: An asymmetrical-structure auto-encoder for unsupervised representation learning of skeleton sequences, Computer Vision and Image Understanding (CVIU), Vol. 222, Article 103491 (2022) [Link]
- Narumi Sugiura, Rikako Ogura, Yoshio Matsuda, Takashi Komuro, Kayo Ogawa: Users' Content Memorization in Multi-user Interactive Public Displays, International Journal of Human-Computer Interaction (IJHCI), Vol. 38, No. 5, pp.447-455 (2022) [Link]
2021
- Su Wai Tun, Takashi Komuro, Hajime Nagahara: 3D Registration of Deformable Objects Using a Time-of-Flight Camera, Lecture Notes in Computer Science, Vol. 13017 (Advances in Visual Computing. ISVC 2021), pp. 455-465 (2021) [Link]
- Satoshi Moro, Takashi Komuro: Generation of Virtual Reality Environment Based on 3D Scanned Indoor Physical Space, Lecture Notes in Computer Science, Vol. 13017 (Advances in Visual Computing. ISVC 2021), pp. 492-503 (2021) [Link]
- Masamichi Iimori, Takashi Komuro: Wearable Augmented Reality System Using Head-mounted Projector, Lecture Notes in Computer Science, Vol. 13017 (Advances in Visual Computing. ISVC 2021), pp. 481-491 (2021) [Link]
- Haru Otani, Takashi Komuro: BRDF Measurement of Real Materials using Handheld Cameras, Lecture Notes in Computer Science, Vol. 13017 (Advances in Visual Computing. ISVC 2021), pp. 65-77 (2021) [Link]
- Masashi Miyazaki, Takashi Komuro: AR Peephole Interface: Extending the workspace of a mobile device using real-space information, Pervasive and Mobile Computing (PMC), Vol. 78, Article 101489 (2021) [Link]
- Azusa Kuramochi, Takashi Komuro: 3D Hand Pointing Recognition over a Wide Area using Two Fisheye Cameras, Lecture Notes in Computer Science, Vol. 13095 (HCI International 2021 - Late Breaking Papers: Multimodality, eXtended Reality, and Artificial Intelligence. HCII 2021), pp. 58-67 (2021) [Link]
- Kazuki Kobayashi, Takashi Komuro, Keiichiro Kagawa, Shoji Kawahito: Transmission of correct gaze direction in video conferencing using screen-embedded cameras, Multimedia Tools and Applications (MTAP), Vol. 80, pp. 31509-31526 (2021) [Link]
- Shun Odajima, Takashi Komuro: Reproduction of Environment Reflection using Extrapolation of Front Camera Images in Mobile AR, Adj. Proc. 2021 IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2021), pp. 310-313 (2021) [Link]
- Hiroki Kanazawa, Yuta Nakamoto, Jiaxin Zhou, Takashi Komuro: Human detection from low-resolution video images using 3D convolutional neural network, Proc. SPIE 11794, Fifteenth International Conference on Quality Control by Artificial Vision (QCAV 2021), 117941G (2021) [Link]
- Jingtao Huang, Takashi Komuro: End-to-end Deep Neural Network for Illumination Consistency and Global Illumination, Asia-Pacific Workshop on Mixed and Augmented Reality (APMAR 2021) (2021)
- Koki Hirota, Takashi Komuro: Grasping Action Recognition in VR Environment using Object Shape and Position Information, Proc. 39th IEEE International Conference on Consumer Electronics (ICCE 2021) (2021) [Link]
- Lei Li, Takashi Komuro, Koichiro Enomoto, Masashi Toda: Removal of Floating Particles from Underwater Images Using Image Transformation Networks, Lecture Notes in Computer Science, Vol. 12662 (Pattern Recognition. ICPR International Workshops and Challenges. ICPR 2021), pp. 414-421 (2021) [Link]
2020
- Jiaxin Zhou, Takashi Komuro: Recognizing Gestures from Videos using a Network with Two-Branch Structure and Additional Motion Cues, Proc. 15th IEEE International Conference on Automatic Face and Gesture Recognition (FG 2020), pp. 133-137 (2020) [Link] (acceptance rate of 44.0%)
- Ryota Nomura, Takashi Komuro, Shoji Yamamoto, Norimichi Tsumura: Object Manipulation for Perceiving a Sense of Material using User-Perspective Mobile Augmented Reality, ITE Transactions on Media Technology and Applications (MTA), Vol. 8, No. 4, pp. 245-251 (2020) [Link]
- Yoshio Matsuda, Takashi Komuro, Takuya Yoda, Hajime Nagahara, Shoji Kawahito, Keiichiro Kagawa: Palm-Controlled Pointing Interface Using a Dynamic Photometric Stereo Camera, Communications in Computer and Information Science, Vol. 1293 (HCI International 2020 - Late Breaking Posters. HCII 2020), pp. 142-147 (2020) [Link]
- Zar Zar Tun, Seiji Tsunezaki, Takashi Komuro, Shoji Yamamoto, Norimichi Tsumura: A Portable Measurement System for Spatially-Varying Reflectance Using Two Handheld Cameras, Lecture Notes in Computer Science, Vol. 12428 (HCI International 2020 - Late Breaking Papers: Virtual and Augmented Reality. HCII 2020), pp. 266-276 (2020) [Link]
- Yoshio Matsuda, Takashi Komuro: Dynamic Layout Optimization for Multi-user Interaction with a Large Display, Proc. the 25th International Conference on Intelligent User Interfaces (IUI 2020), pp. 401-409 (2020) [Link] (acceptance rate of 23.4%)
2019
- Koki Hirota, Takashi Komuro: Situation-Adaptive Object Grasping Recognition in VR Environment, Proc. 2nd IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR 2019), pp. 171-174 (2019) [Link] (acceptance rate of 31.1%)
- Ken Moteki, Takashi Komuro: Virtual Multi-display Environment using Mobile Augmented Reality, 2019 IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2019) (no proceeding)
- Shun Odajima, Takashi Komuro: Reproduction of Environment Reflections using Extrapolation of Front Camera Images in Mobile AR, 2019 IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2019) (no proceeding)
- Masashi Miyazaki, Takashi Komuro: Augmented Reality-based Peephole Interaction Using Real Space Information, Adj. Proc. 2019 IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2019), pp. 8-11 (2019) [Link]
- Zar Zar Tun, Seiji Tsunezaki, Takashi Komuro, Shoji Yamamoto, Norimichi Tsumura: Measuring Reflectance of Anisotropic Materials using Two Handheld Cameras, Lecture Notes in Computer Science, Vol. 11844 (Advances in Visual Computing. ISVC 2019), pp. 482-493 (2019) [Link]
- Takayuki Niki, Takashi Komuro: Semi-automatic Creation of an Anime-like 3D Face Model from a Single Illustration, Proc. 2019 International Conference on Cyberworlds (CW 2019), pp. 53-56 (2019) [Link]
- Jiaxin Zhou, Takashi Komuro: Recognizing Fall Actions from Videos using Reconstruction Error of Variational Autoencoder, Proc. 26th IEEE International Conference on Image Processing (ICIP 2019), pp. 3372-3376 (2019) [Link] (acceptance rate of 45.5%)
- Haru Otani, Takashi Komuro, Shoji Yamamoto, Norimichi Tsumura: Bivariate BRDF Estimation Based on Compressed Sensing, Lecture Notes in Computer Science, Vol. 11542 (Advances in Computer Graphics. CGI 2019), pp. 483-489 (2019) [Link]
- Yuriko Sakakibara, Yoshio Matsuda, Takashi Komuro, Kayo Ogawa: Simultaneous Interaction with a Large Display by Many Users, Proc. the 8th ACM International Symposium on Pervasive Displays (PerDis 2019), Article No. 34 (2019) [Link]
- Takashi Komuro: Novel User Interfaces for Extending the Workspace of Mobile Devices, The 17th International Conference on Computer Applications (ICCA 2019) (no proceeding)
2018
- Takashi Komuro: 3D User Interfaces Based on AR/VR (invited), Proc. 25th International Display Workshops (IDW '18), INP4-3 (2018)
- Takashi Komuro: Image Sensing for Human-Computer Interaction (invited), Proc. 4th International Workshop on Image Sensors and Imaging Systems (IWISS 2018), pp. 46-48 (2018)
- Zar Zar Tun, Seiji Tsunezaki, Takashi Komuro, Shoji Yamamoto, Norimichi Tsumura: Measuring the Shape and Reflectance of Real Objects for Reproducing the Material Appearance, ITE Technical Report, Vol. 42, No. 40, pp. 11-12 (IST2018-64) (2018).
- Takashi Komuro: Measuring and presenting material appearance of real objects, The 2nd International Conference on Advanced Information Technologies (ICAIT 2018) (no proceeding)
- Seiji Tsunezaki, Ryota Nomura, Takashi Komuro, Shoji Yamamoto, Norimichi Tsumura: Reproducing Material Appearance of Real Objects using Mobile Augmented Reality (demo), Adj. Proc. 2018 IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2018), pp. 421-422 (2018)
- Seiji Tsunezaki, Ryota Nomura, Takashi Komuro, Shoji Yamamoto, Norimichi Tsumura: Reproducing Material Appearance of Real Objects using Mobile Augmented Reality, Adj. Proc. 2018 IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2018), pp. 196-197 (2018) [Link]
- Masashi Miyazaki, Takashi Komuro: Extended Workspace using a Smartphone with a Depth Camera, Adj. Proc. 2018 IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2018), pp. 115-116 (2018) [Link]
- Tomohiro Araki, Takashi Komuro: On-mouse projector: Peephole Interaction using a Mouse with a Mobile Projector, Pervasive and Mobile Computing (PMC), Vol. 50, pp. 124-136 (2018) [Link]
- Yusuke Kemmoku, Takashi Komuro: A Large Effective Touchscreen Using a Head-Mounted Projector, Information, Vol. 9, No. 9, Article No. 235 (2018) [Link]
- E. P. Vasiliev, T. Komuro, V. E. Turlapov, A. V. Nikolsky: AR-based One Hand Aerial Gesture Control for Medical Applications, Machine Learning and Data Analysis (Russian journal), Vol. 4, No. 2, pp. 89-96 (2018) [Link]
- Yoshio Matsuda, Takashi Komuro: A Multi-user Interactive Public Display with Dynamic Layout Optimization, Proc. The 7th ACM International Symposium on Pervasive Displays (PerDis 2018), Article No. 27 (2018) [Link]
- Takashi Komuro: Augmented Reality based User Interfaces, The 16th International Conference on Computer Applications (ICCA 2018) (no proceeding)
2017
- Ryota Nomura, Yuko Unuma, Takashi Komuro, Shoji Yamamoto, Norimichi Tsumura: Mobile Augmented Reality for Providing Perception of Materials, Proc. 16th International Conference on Mobile and Ubiquitous Multimedia (MUM 2017), pp. 501-506 (2017) [Link]
- Masae Okada, Masakazu Higuchi, Takashi Komuro, Kayo Ogawa: Recognition of Typing Motions on AR Typing Interface, Proc. 16th International Conference on Mobile and Ubiquitous Multimedia (MUM 2017), pp. 429-434 (2017) [Link]
- Toshiaki Aiyoshizawa, Takashi Komuro: Comparative Study on Text Entry Methods for Mobile Devices with a Hover Function, Proc. 16th International Conference on Mobile and Ubiquitous Multimedia (MUM 2017), pp. 355-361 (2017) [Link]
- Tomohiro Araki, Takashi Komuro: On-mouse Projector: Peephole Interaction using a Mouse with a Projector, Proc. 16th International Conference on Mobile and Ubiquitous Multimedia (MUM 2017), pp. 231-239 (2017) [Link] (acceptance rate of 43.2%)
- Kazuki Kobayashi, Takashi Komuro, Bo Zhang, Keiichiro Kagawa, Shoji Kawahito: A Gaze-preserving Group Video Conference System using Screen-embedded Cameras, Proc. the 23rd ACM Symposium on Virtual Reality Software and Technology (VRST 2017), Article No. 82 (2017) [Link]
- Yutaka Endo, Dai Fujita, Takashi Komuro: Distant Pointing User Interfaces based on 3D Hand Pointing Recognition, Proc. 2017 ACM International Conference on Interactive Surfaces and Spaces (ISS 2017), pp. 413-416 (2017) [Link]
- Ryota Ito, Ryota Nomura, Yuji Amano, Yuko Unuma, Takashi Komuro: A See-through Mobile AR System using an Auto-stereoscopic Display, Adj. Proc. 2017 IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2017), Demonstrations, Article No. 7 (2017)
- Kazuma Tada, Takashi Komuro: Finger-tracking based 3D Interaction on a Mobile Device with a Monocular Rear Camera, Adj. Proc. 2017 IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2017), Demonstrations, Article No. 5 (2017)
- Ming Li, Takashi Komuro: Accurate Distance Estimation of a Preceding Vehicle Using High-speed Stereo Video Images, IEEJ Transactions on Electronics, Information and Systems, Vol.137, No.7, pp.916-917 (2017) [Link]
- Takashi Komuro, Kun Chen, Koichiro Enomoto, Masashi Toda, Naoaki Tezuka: Tracking and Removal of Suspended Matter from Underwater Video Images, Proc. SPIE 10338, Thirteenth International Conference on Quality Control by Artificial Vision (QCAV 2017), 103380Y (2017) [Link]
- Shun Sekiguchi, Takashi Komuro: VolGrab: Realizing 3D View Navigation by Aerial Hand Gestures, Ext. Abst. ACM CHI Conference on Human Factors in Computing Systems (CHI 2017), pp. 2064-2069 (2017) [Link]
- Takashi Komuro: Sensors for Virtual Reality and Augmented Reality (invited), The 25th International Conference on Optical Fiber Sensors (OFS-25) (no proceeding)
- Yuko Unuma, Takashi Komuro: 3D Interaction with Virtual Objects in a Precisely-aligned View using a See-through Mobile AR System, ITE Transactions on Media Technology and Applications (MTA), Vol. 5, No. 2, pp. 49-56 (2017) [Link]
- Dai Fujita, Takashi Komuro: 3D Pose Estimation of a Front-pointing Hand using a Random Regression Forest, Lecture Notes in Computer Science, Vol. 10118 (Computer Vision - ACCV 2016 Workshops), pp. 197-211 (2017) [Link]
- Takashi Komuro: Application of Computer Vision to 3D User Interfaces and Augmented Reality (invited), The 15th International Conference on Computer Applications (ICCA 2017) (no proceeding)
- Masae Okada, Masakazu Higuchi, Takashi Komuro, Kayo Ogawa: Typing Motion Discrimination Using Time-series Optical Flows for AR Typing Interface, Proc. 2017 International Workshop on Advanced Image Technology (IWAIT 2017) (2017)
- Kuniyuki Kugenuma, Takashi Komuro, Bo Zhang, Keiichiro Kagawa, Shoji Kawahito: High-sensitivity Imaging using a Multi-aperture Camera Based on Image Synthesis with Disparity Compensation, Proc. 2017 International Workshop on Advanced Image Technology (IWAIT 2017) (2017) IWAIT 2017 Best Paper Award
2016
- Kuniyuki Kugenuma, Takashi Komuro, Bo Zhang, Keiichiro Kagawa, Shoji Kawahito: Depth Map Estimation and Restoration of an Improved-quality Image from Multi-aperture Images, ITE Technical Report, Vol. 40, No. 40, pp. 3-4 (IST-2016-49) (2016)
- Takashi Komuro: High-speed Vision and its Applications (invited), Proc. the 31st International Congress on High-speed Imaging and Photonics (ICHSIP-31), pp. 698-701 (2016)
- Nozomi Sugiura, Takashi Komuro: AR Tabletop Interface Using an Optical See-Through HMD, Proc. ACM Symposium on Spatial User Interaction 2016 (SUI 2016), p. 173 (2016) [Link]
- Yusuke Kemmoku, Takashi Komuro: AR Tabletop Interface using a Head-Mounted Projector, Adj. Proc. 2016 IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2016), pp. 288-291 (2016) [Link]
- Toshiaki Aiyoshizawa, Naoto Koarai, Takashi Komuro: PZBoard: A Prediction-based Zooming Interface for Supporting Text Entry on a Mobile Device, Proc. 18th International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI 2016), pp. 627-632 (2016) [Link]
- Tomohiro Araki, Takashi Komuro: On-mouse Projector: Extended Workspace using a Mouse with a Projector, Proc. 18th International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI 2016), pp. 605-610 (2016) [Link]
- Ming Li, Takashi Komuro: Accurate Distance Estimation of a Preceding Vehicle Using High-speed Stereo Video Images, Proc. 2016 Annual Conference of Electronics, Information and Systems Society, I.E.E. Japan, pp. 1414-1415 (SS2-9) (2016)
- Yuki Kaneto, Takashi Komuro: Space-sharing AR Interaction on Multiple Mobile Devices with a Depth Camera, Proc. IEEE Virtual Reality Conference 2016 (VR 2016), pp. 195-196 (2016) [Link]
- Masakazu Higuchi, Takashi Komuro: Optical Flow Based Typing Motion Recognition for Multi-Finger AR Typing Interface, Proc. the 22nd Korea-Japan Joint Workshop on Frontiers of Computer Vision (FCV 2016), pp. 268-273 (2016)
- Sayaka Abe, Takashi Komuro: A Pseudo-3D Interactive Projection System Using Motion Parallax, Proc. 2016 International Workshop on Advanced Image Technology (IWAIT 2016), 4B-6 (2016) IWAIT 2016 Best Paper Award
- Chao LuoMeng, Takashi Komuro: Extraction of a Moving Region from Low-SNR Video Images, Proc. 2016 International Workshop on Advanced Image Technology (IWAIT 2016), 2B-5 (2016)
- Masatoshi Ishikawa, Idaku Ishii, Yutaka Sakaguchi, Makoto Shimojo, Hiroyuki Shinoda, Hirotsugu Yamamoto, Takashi Komuro, Hiromasa Oku, Yutaka Nakajima, Yoshihiro Watanabe: Dynamic Information Space Based on High-Speed Sensor Technology, Human-Harmonized Information Technology, Volume 1 (Toyoaki Nishida ed.), pp. 97-136, Springer Japan (2016)
2015
- Takumi Kusano, Takashi Komuro: 3D Tabletop User Interface with High Synchronization Accuracy using a High-speed Stereo Camera, Proc. the 2015 ACM International Conference on Interactive Tabletops and Surfaces (ITS 2015), pp. 39-42 (2015) [Link] (acceptance rate of 24%)
- Dai Fujita, Takashi Komuro: Real-time 3D Hand Pointing Recognition using Appearance Difference between Two Camera Images, The 3rd IAPR Asian Conference on Pattern Recognition (ACPR 2015) Program Booklet, pp. 36-37 (2015)
- Kaho Ueno, Takashi Komuro: Overlaying Navigation Signs on a Road Surface using a Head-Up Display, Proc. The 14th IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2015), pp. 168-169 (2015) [Link]
- Yuko Unuma, Takashi Komuro: Natural 3D Interaction using a See-through Mobile AR System, Proc. The 14th IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2015), pp. 84-87 (2015) [Link]
- Shun Sekiguchi, Takashi Komuro: A Tabletop Projector-camera System for Remote and Nearby Pointing Operation, Ext. Abst. ACM SIGCHI Conference on Human Factors in Computing Systems (CHI 2015), pp. 1621-1626 (2015) [Link]
- Masakazu Higuchi, Takashi Komuro: Multi-finger AR Typing Interface for Mobile Devices Using High-Speed Hand Motion Recognition, Ext. Abst. ACM SIGCHI Conference on Human Factors in Computing Systems (CHI 2015), pp. 1235-1240 (2015) [Link]
- Lili Wang, Takashi Komuro: Three-dimensional VR Interaction Using the Movement of a Mobile Display, Proc. IEEE Virtual Reality Conference 2015 (VR 2015), pp. 363-364 (2015) [Link]
- Nozomi Sugiura, Takashi Komuro: Dynamic 3D Interaction using an Optical See-through HMD, Proc. IEEE Virtual Reality Conference 2015 (VR 2015), pp. 359-360 (2015) [Link]
- Dai Fujita, Takashi Komuro: Three-Dimensional Hand Pointing Recognition using Two Cameras by Interpolation and Integration of Classification Scores, Lecture Notes in Computer Science, Vol. 8925 (Computer Vision - ECCV 2014 Workshops), pp 713-726 (2015) [Link]
2014
- Xu Zhao, Takehiro Niikura, Takashi Komuro: Evaluation of Visuo-haptic Feedback in a 3D Touch Panel Interface, Proc. the Ninth ACM International Conference on Interactive Tabletops and Surfaces (ITS 2014), pp. 299-304 (2014) [Link]
- Hiroaki Tateyama, Takumi Kusano, Takashi Komuro: 3D Tabletop User Interface Using Virtual Elastic Objects, Proc. the Ninth ACM International Conference on Interactive Tabletops and Surfaces (ITS 2014), pp. 283-288 (2014) [Link]
- Takashi Komuro, Hayato Kuroda: Object Tracking and Image Restoration from Multi-Frame Images Captured in a Dark Environment, ITE Transactions on Media Technology and Applications (MTA), Vol. 2, No. 2, pp. 176-184 (2014) [Link]
- Risa Ishijima, Masakazu Higuchi, Takashi Komuro, Kayo Ogawa: Real-time Typing Action Detection in a 3D Pointing Gesture Interface, Proc. The 5th Augmented Human International Conference (AH 2014), Article No. 20 (2014) [Link]
- Yuko Unuma, Takehiro Niikura, Takashi Komuro: See-through Mobile AR System for Natural 3D Interaction, Companion Publication of the 19th International Conference on Intelligent User Interfaces (IUI 2014), pp. 17-20 (2014) [Link]
- Satoshi Sagara, Masakazu Higuchi, Takashi Komuro: Multi-Finger AR Typing Interface for Mobile Devices, Companion Publication of the 19th International Conference on Intelligent User Interfaces (IUI 2014), pp. 13-16 (2014) [Link]
- Hayato Kuroda, Takashi Komuro: Object Tracking and Image Restoration in the Dark, Proc. 2014 International Workshop on Advanced Image Technology (IWAIT 2014), pp. 183-187 (2014) IWAIT 2014 Best Paper Award
2013
- Masakazu Higuchi, Takashi Komuro: AR Typing Interface for Mobile Devices, Proc. 12th International Conference on Mobile and Ubiquitous Multimedia (MUM 2013), Article No. 14 (2013) [Link] (acceptance rate of 33.6%) MUM 2013 Best Paper Award Nominee
- Takumi Kusano, Takehiro Niikura, Takashi Komuro: A Virtually Tangible 3D Interaction System using an Autostereoscopic Display, Proc. ACM Symposium on Spatial User Interaction (SUI 2013), p. 87 (2013) [Link]
- Masakazu Higuchi, Takashi Komuro: Robust Finger Tracking for Gesture Control of Mobile Devices Using Contour and Interior Information of a Finger, ITE Transactions on Media Technology and Applications (MTA), Vol. 1, No. 3, pp. 226-236 (2013) [Link]
- Naoto Koarai, Takashi Komuro: A Zooming Interface for Accurate Text Input on Mobile Devices, Ext. Abst. ACM SIGCHI Conference on Human Factors in Computing Systems (CHI 2013), pp. 1299-1304 (2013) [Link]
- Hikari Uchida, Takashi Komuro: Geometrically Consistent Mobile AR for 3D Interaction, Proc. 4th Augmented Human International Conference (AH 2013), pp. 229-230 (2013) [Link]
2012
- Takashi Komuro, Ryousuke Kujime, Shiro Suyama, Hirotsugu Yamamoto: Light field sensing using a mirror array for free-viewpoint images, Proc. The Second Japan-Korea Workshop on Digital Holography and Information Photonics (DHIP 2012), C002 (2012)
- Takehiro Niikura, Takashi Komuro: 3D Touch Panel Interface Using an Autostereoscopic Display, Proc. ACM International Conference on Interactive Tabletops and Surfaces 2012 (ITS 2012), pp. 295-298 (2012) [Link]
- Kayo Ogawa, Naoko Sakata, Tomoko Muraiso, Takashi Komuro: Input Action Classification in a 3D Gesture Interface for Mobile Devices, Proc. The 1st IEEE Global Conference on Consumer Electronics (GCCE 2012), pp. 423-426 (2012) [Link] GCCE 2012 Outstanding Poster Award
- Ryo Fujii, Takashi Komuro: Zooming Interface Using a 3D Finger Position for Mobile Devices, Proc. IEEE Symposium on 3D User Interfaces 2012 (3DUI 2012) in conjunction with IEEE VR, pp. 143-144 (2012) [Link]
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